The interactive furniture app was designed as a furniture layout and measuring app. The intention was to create an app which would allow customers the ability to lay out, measure, screen capture, browse etc. a furniture range before committing to any potential purchases. Customers could, therefore, ensure the furniture would fit in any pre-defined space or would match any specific dimensions. An environment was first created in 3DS Max along with a number of furniture assets.
Few current technologies can boast the amount of public exposure, attention and excitement as virtual reality (VR). It not only forces us to change the way we think about and design the user experience but also to consider new ways for engaging on an emotional level. VR presents interesting opportunities for a host of business sectors. For example, it presents new possibilities for interacting with customers and for training applications, where it is increasingly being used i
3D visuals and animations are a great way to communicate ideas, enhance marketing campaigns or create infographics and training materials. We have worked with numerous clients creating visuals and animations in order to support and communicate effectively their ideas. 3D visualisations, both still and animated, play a major role in commerce, and are worth considering amongst more recent advancements in real-time graphics and virtual reality (VR)/augmented reality (AR) technol
The HTC Vive is one of the most hotly anticipated VR Headsets due for release in April 2016 and rightly so because this is one killer VR setup! If you’re not already familiar with the Vive, it’s a VR headset that comes with two wand-like handheld controllers along with a “Lighthouse” tracking system (light sensors which are mounted high up on stands/tall furniture/wall brackets). The tracking system, which emits non-visible light into an area up to 15ft² (4.5m²) allows the V
By now you must have heard of Virtual Reality (VR) in some shape or form due to its ever increasing presence in the media. You may be wondering what it is exactly and what it means for you so we have put together some snippets of information to help you get up to speed with it all. When was Virtual Reality Invented? Virtual Reality has been around since the 1940’s but really came to everyone’s attention in the late 1980’s – 90’S. Do you remember those simulators at fun fairs